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Android O – A Complete Guide For The Android Users

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Alka Kashyap
July 06, 2017
Android O Features

Notifications

Notification Channels

Android O presents notification channels that enables you to make a user-customizable channel for every kind of notification you need to show. The UI alludes to notice channels as warning classes.

Notification Badges

Android O presents badges for showing warning identifications on application launcher symbols. Notification badges reflects the nearness of notices related with an application, which the user has not yet expelled or followed up on. Notification badges are otherwise called notification dots.

Autofill Framework

The Autofill APIs presented with Android O just attempt to help applications oversee passwords and frame information superior to in past forms of Android.

Existing and new applications work with Autofill Framework after the user selects into autofill.

Android Development

Picture-in-Picture Mode

Android O enables exercises to dispatch in picture-in-picture (PIP) mode. PIP is a unique sort of multi-window mode generally utilized for video playback. Android O will give a local picture-in-picture system for video applications, enabling users to keep watching film in a little window while exploring somewhere else.

Autosizing TextView

Android O will make you set the size of the text by expanding or contracting it automatically on the basis of the size of the TextView. This makes it easier to optimize the text size on various screens with dynamic content.

Adaptive Icons

Android O presents adaptive launcher icons. These icons support visual effects and can display a large variety of shapes across different device models.

Android device makers often use their own custom OS skins, which can throw off what the look like and state of application symbols relate with whatever is left of those you download from the Play Store. Fortunately, Android O will take care of that.

Multi-Display Support

Starting with Android O, the stage offers improved help for multiple displays. If an activity supports multi-window mode and is running on a device with multiple displays, user can move the activity from one display to another.When an app launches an activity, the app can specify which display the activity should run on.

Fonts in XML

Android O presents another element, Fonts in XML, which gives you a chance to utilize text styles as resource. This implies, there is no compelling reason to package text styles as assets. Text styles are accumulated in R record and are consequently accessible in the framework as an resource. ou can then access these fonts with the help of a new resource type font.

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